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So you think the presence of this new media
could be good for print?
Potentially. In the long run, I think the vast
amount of printed matter will dwindle. I think in the short run
the digital distribution of comics might actually have a positive
effect on the comics industry because it can increase their visibility
and, lets face it, the comics industry is so pathetic and miniscule
right now, that it's really hard to imagine it getting any smaller.
We're at a point now where many alternative comics producers could
stand at the corner of 42nd and 5th Avenue and double their print
run in two hours. So the sort of publicity and informational exchange
that could occur over the web could be a positive influence on
he industry in the short term. My local comic store I found on
the web. I would not have known this one existed I was just a little
too far out to be in our local yellow pages. It wasn't in our local
community, but it was close enough to drive to. I wouldn't have
known it existed if it wasn't for the web.
It's interesting hearing you talking about
the comic industry being as small as it's going to get, because
from an Australian perspective, we are so overshadowed by the American
industry. There is no Australian comic industry in the sense of
their being people who publish comics. It's a really small country,
and when you talk about economy of scale, that sort of thing hits
here hard when it comes to niche markets like comics. There isn't
even the equivalent of something like smaller publishers like Slave
Labor Graphics. In some ways it seems like Australia is crying
out for something like that, but in other ways it seems like it
would be economic death to take it in. And then we're overshadowed
by Spider-Man and Captain America. Most people aren't even aware
that there are Australian comics outside The Phantom, which is
considered an Australian comic.
Well, let's take a hypothetical case for a moment.
Let's say there was a creator living in Australia that had twelve
potential fans living across the globe. Twelve people who wanted
to buy that book. Now, if they were selling that book for two dollars,
then by rights they should be able to make twenty-four dollars.
It doesn't work that way, as you know. In order to make it available
to those people all over the world would take you many thousands
of dollars, to get the pre-press done, to get the printing done,
to arrange to have it delivered to the appropriate stores where
the people happen to be. On the web, the equivalent could cost
- well, it could be entirely free, but more likely it would cost
you about twenty-five dollars. That's a very different economy.
I wanted to ask about your approach to story-telling
over the years. Not so much with form, but with content. Most of
the stuff on the site is tending toward more autobiographical,
whereas you got your start with things like ZOT!, which was more
of a take on the superhero genre.
Well, it's a little tricky with
me attempting to draw some kind of straight line between projects...
The thing is that my career as a whole, when it's all done in fifty
years or so, you'll find it's a very scattered pattern. Wherever
I haven't been is usually where I want to go next. I think if I
have a role model in film-making it would be someone like Stanley
Kubrik, who virtually never did the same thing twice. He seemed
almost incapable of it. So yes, I have started to do some autobiographical
pieces on the web, but I don't know if it's a direct connection
for me. I may want to come back to straight-ahead fiction, or fantasy,
like I did in ZOT!, or I may want to do contemporary fiction of
a very down-to-earth sort.

From ZOT!
I have a list, literally as long
as my arm, which I've been keeping for a while, and gradually
I've been able to get to these different sorts of stories. Every
one of them is completely different - The
New Adventures of Abraham Lincoln was one of those, My
Obsession with Chess was one of those. These things are just
- they're impossible to categorise. One of them is a story in
code, where everything int he panel is not what it seems - every
element int he panel is a code that you have to decrypt in order
to understand what is actually going on. I want to do some adaptations
of works of literature, including a version of A
Christmas Carol,
and a version of The Queen's Gambit, by Walter Tevis, another
story about chess. I want to do some stream of consciousness
surrealistic comics. I have a power fantasy that doesn't involve
superheroes, that I've wanted to do for a while. There's just
so many things I want to do. One of the nice things about the
website is, that if some of these don't seem like they have to
be full-blown graphic novels, I'll just do them. If they are
destined to be very short pieces, I can do them. There's no particular
length requirement, whereas in the print world there are very
specific packages you're expected to shove your dreams into. You couldn't do something that was under a
page...
Exactly. Whereas I can. I can do a self-contained
piece that's very short, that has its own identity on the web.
That was true of My Obsession. I don't even know how to think of
it in terms of pages. I guess it would come out to about fourteen
pages or something, if it had to be all chopped up and laid out
like so much hamburger on the page. But what do you do with a fourteen
page story? What good is it in the print world?

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